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Springer, Berlin, Heidelberg

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10.1007/s11743-014-1657-3

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From ActAffAct to BehBehBeh Increasing Affective

Authors: Stefan Rank Paolo Petta
Publish Date: 2007/12/5
Volume: , Issue: , Pages: 206-209
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Abstract

Storyworlds are virtual worlds inhabited by synthetic characters that provide an environment in which users participate actively in the creation of a narrative Implementation approaches range from plotdriven to characterbased 47 Characterbased approaches require synthetic agents with autonomy and personality Affective agent architectures 132 are used to construct such autonomous personality agents and computational models of emotion are seen as a prerequisite for the required emotional and social competences The present paper reports on ongoing work based on the experiences gained in earlier work in particular TABASCO 6 and ActAffAct Acting Affectively affecting Acting 810 The following section reviews details of the earlier approach towards creating a storyworld to generate cliché stories while the later sections present the changes in scope and approach adopted in our current work


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