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Abbravation: Journal of the Brazilian Computer Society

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SpringerOpen

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10.1016/0005-2736(88)90445-2

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1678-4804

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Architecture for animation of affective behaviors

Authors: Ronaldo Motola Patrícia Augustin Jaques Margarete Axt Rosa Vicari
Publish Date: 2009/12
Volume: 15, Issue: 4, Pages: 3-
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Abstract

This article introduces an opensource module responsible for the presentation of verbal speech and corporal animation behaviors of animated pedagogical agents This module can be inserted into any learning environment regardless of application domain and platform being executable under different operating systems It was implemented in Java as a reactive agent named Body agent that communicates with the agent’s Mind through a language known as FIPAACL Therefore it may be inserted into any intelligent learning environment that is also capable to communicate using FIPAACL Persistence of information is ensured by XML files increasing the agent’s portability The agent also includes a mechanism for automatically updating new behaviors and characters once available in the server A simulation environment was conceived to test the proposed agent


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citation title= Interacting with animated characters puppets bartenders and auto salespersons citation publication date=1998 citation id=CR53 citation author=B HayesRoth citation publisher=Knowledge Systems Laboratory


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