Journal Title
Title of Journal: PeertoPeer Netw Appl
|
Abbravation: Peer-to-Peer Networking and Applications
|
|
|
|
|
Authors: JehnRuey Jiang JihWei Wu ChiWen Fan JieYi Wu
Publish Date: 2014/10/03
Volume: 9, Issue: 1, Pages: 54-66
Abstract
In this paper we propose a voice communication scheme called immersive voice communication IVC to provide massively multiplayer online game MMOG players with the immersive experience to hear the voice of neighbor players within the area of interest AOI IVC is a peertopeer based scheme so it does not impose too many extra loads on the original MMOG system It further uses a relation model to classify neighbors of a player into listeners and the overhearers and allocates less bandwidth to the latter than to the former for reducing the voice data traffic without sacrificing the user experience IVC is also a latency and bandwidthaware scheme It adopts the network coordinate system NCS to help construct the adaptive kary tree Aktree to reduce the voice data transmission latency and efficiently utilize the bandwidth As shown by the simulation results the proposed scheme outperforms other related schemes We also implement IVC and integrate it with a spatialized voice rendering mechanism to realize an MMOGlike gallery guiding system for evaluating the user experience of IVC under the technology acceptance model TAM The TAM analysis results show that users consider IVC helpful and easy to use and thus have high intention to use IVC
Keywords:
.
|
Other Papers In This Journal:
|