Authors: Dirk Kraft Wail Mustafa Mila Popović Jeppe Barsøe Jessen Anders Glent Buch Thiusius Rajeeth Savarimuthu Nicolas Pugeault Norbert Krüger
Publish Date: 2015/08/15
Volume: 26, Issue: 7-8, Pages: 933-954
Abstract
We present a deep hierarchical visual system with two parallel hierarchies for edge and surface information In the two hierarchies complementary visual information is represented on different levels of granularity together with the associated uncertainties and confidences At all levels geometric and appearance information is coded explicitly in 2D and 3D allowing to access this information separately and to link between the different levels We demonstrate the advantages of such hierarchies in three applications covering grasping viewpoint independent object representation and pose estimation
Keywords: